Speaker: Jennie Lees
Length: 0:28:13
Go’s concurrency model lends itself nicely to building real-time data pipelines, but how does this work out at scale? At Riot, we handle millions of player events, metrics and logs daily through a series of Go-based microservices – this tutorial will help attendees get comfortable with Go concurrency in practice, and walk through some of the best practices for architecting and operating real-time distributed systems with Go at their heart, including lessons learned along the way.
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